THE INFINITE RUN / VOL. 01

DASHVERSE

Ready

One more jump. One more world. Make this run count.

How to play
KEYBOARDA/D or ←/→ moveSpace jump · Ninja, Mage, Spirit / double-jump power-up: jump again in air · tap before landing to bufferHold Z shoot · Hold C meleeHold a direction + X dash · then Space dash-jumpV specialEsc pause
BestNew runSaveSlot 1Bank0cRunnerKnight

CHOOSE YOUR NEXT CHAPTER

Break the limit.

Recommended play plan: Adventure first. Daily for records. Same-Wi-Fi with a friend.

YOUR RUNNER / LOADOUT

Knight

Bank: 0c

Balanced all-rounder · Base kit with standard double-jump pickup and orb shots

SPD
JMP
HP
Art style🔒 Ink style — 2 more runs